- Console Platform
- Analogue 3D
Latest release: 1.5.0 (21 Jul 2026)
Analogue 3D firmware 1.5.0 brings some genuinely exciting enhancements including internal graphical upscaling that doubles horizontal resolution while maintaining cycle-accurate emulation, plus convenient features like instant quick loading and the ability to resume from your last memory save on startup. The update also implements full RSP scalar/vector interlock behavior and branch handling, along with expanded progressive video support for smoother gameplay in certain titles.
General
Core
OS
Controllers
Analogue 3D firmware 1.5.0 brings some genuinely exciting enhancements including internal graphical upscaling that doubles horizontal resolution while maintaining cycle-accurate emulation, plus convenient features like instant quick loading and the ability to resume from your last memory save on startup. The update also implements full RSP scalar/vector interlock behavior and branch handling, along with expanded progressive video support for smoother gameplay in certain titles.
Release notes, 1.5.0
General
- New: Internal Graphical Upscaling Enhances detail and clarity while remaining faithful to the original hardware rendering process Gallery screenshots now capture from this new pipeline if enabled Navigate to ‘Advanced’ → ‘Horizontal Upscaling’ in the Configure menu or In-Game Menu
- Extensive enhancements to the RDP and VI for internal upscaling
- Resolution is doubled horizontally for twice as many pixels onscreen without affecting 2D graphics
- No impact to timing authenticity or performance
- Synergistic with all Analogue Original Display Modes
- New: Quick Loading a Memory is now instant
- New: Startup Action ‘Recent Memory’ Start directly where you left off when powering on Analogue3D. Your most recent Memory is automatically loaded with original cartridges Navigate to Settings → System → ‘Startup Action’ and select ‘Recent Memory’
Core
- RSP scalar/vector interlock behavior fully implemented
- RSP branch and dual instruction behavior fully implemented
- Improved: Expanded progressive video support eliminating jitter in certain games
OS
- New: ‘Enable Quick Load’ hotkey option Enable or disable the Memory Quick Load hotkey Navigate to Settings → System → ‘Enable Quick Load’
- New: Indicator for newly added menu items
- Improved: ‘Integer+’ scaling defaults Default scaling settings are now optimized for the entire N64 library. Your existing custom configurations are not affected by this improvement
- Improved: In-Game Menu opacity is now dynamic
- Improved: OS visual polish
- Updated: Advanced hardware and overclock settings are now in the new ‘Advanced’ menu
- Updated: Library info and defaults for several games
- Fix: Gallery full-screen navigation unresponsive in rare conditions
- Fix: Library configuration not updating correctly in rare conditions
- Fix: Configure menu automatically closing in rare conditions
Controllers
- Fix: 8BitDo N64 Modkit unable to press C-Left/Right or C-Up/Down simultaneously*
- Fix: 8BitDo N64 Modkit not rumbling when connected via USB
- Fix: Double inputs in OS menu when holding down buttons
- Fix: Wireless controller rumble remained active on rare occasions when switching games